saints game plan.

This unofficial St Kilda Saints fan forum is for people of all ages to chat Saints Footy and all posts must be respectful.

Moderators: Saintsational Administrators, Saintsational Moderators

Post Reply
User avatar
yipper
SS Life Member
Posts: 3967
Joined: Wed 10 Mar 2004 8:18am
Location: Gippsland
Been thanked: 10 times

saints game plan.

Post: # 1622558Post yipper »

The game plan richo has introduced is making footy enjoyable again. We move the ball constantly and at break neck speed. When we lose possession the swarm is deployed with extremely aggressive body on body pressure to force turnovers. We are acclaimed as the best pressure team in the AFL now. We also dont mind going long to the square when entering f50. We back our forwards to clunk contested marks. This is great to watch. It puts opponents under fierce pressure. We are seeing good teams being unsettled by a very talented young saints team. The scary thing is. We havent fully mastered it yet.. look out this saints team is growing better and better each week.


I want to stand for something. I'm a loyal person and I think at the end of my career it will be great to look back and know that I'm a St Kilda person for life.
- Nick Riewoldt. May 19th 2009.
Milne
Club Player
Posts: 1392
Joined: Wed 10 Mar 2004 5:15pm
Location: Melbourne
Has thanked: 29 times
Been thanked: 27 times

Re: saints game plan.

Post: # 1622562Post Milne »

Yep, just wait until the skills are there. We are going to be a force in future.


Goose is king
SS Hall of Fame
Posts: 2295
Joined: Sun 27 Jan 2008 9:05am
Has thanked: 769 times
Been thanked: 207 times

Re: saints game plan.

Post: # 1622565Post Goose is king »

I posted last year that I thought when we clicked as a team our rise could be sharp.
I based that on the fact our pressure was and is intense. Last year and also this year at times teams have often been able to just get away from our pressure with chains of handballs. Against Geelong and the Blues we bullied them and forced the turn overs. We also bulldozed them at clearances at times. Really impressed with the exciting nature of our play in the past two weeks


tony74
SS Hall of Fame
Posts: 1989
Joined: Thu 23 Sep 2010 11:35am
Been thanked: 1166 times

Re: saints game plan.

Post: # 1622569Post tony74 »

Reality check--- Sorry
No team has one game plan, they have multiple ones depending on the opposition and the game situation. The one that most of you are in raptures in is a fairly kamikaze plan. Bit like the dominoe fall, looks great when it works but if one piece is out of place it falls flat. Don't under estimate Rodney Eade. I think you may see a rather different game on the weekend. We need to master all game plans and situations, then we'll be a genuine force.
But no I'm not being a grinch, just a realist. But hold on to your seats, it's a coming.


Goose is king
SS Hall of Fame
Posts: 2295
Joined: Sun 27 Jan 2008 9:05am
Has thanked: 769 times
Been thanked: 207 times

Re: saints game plan.

Post: # 1622573Post Goose is king »

I made no mention of game plan. I made mention of our pressure.


George27
Club Player
Posts: 1277
Joined: Tue 22 Dec 2015 7:59pm
Has thanked: 850 times
Been thanked: 430 times

Re: saints game plan.

Post: # 1622576Post George27 »

Goose is king wrote:I made no mention of game plan. I made mention of our pressure.

I think Tony could reasonably assume you were, given the topic heading is "Saints game plan" ! However Goose I reckon your first post is spot on. We are exciting to watch . It is fun to go to the footy at the moment .


saintspremiers
Saintsational Legend
Posts: 25303
Joined: Tue 01 Feb 2005 4:25pm
Location: Trump Tower
Has thanked: 142 times
Been thanked: 284 times

Re: saints game plan.

Post: # 1622577Post saintspremiers »

tony74 wrote:Reality check--- Sorry
No team has one game plan, they have multiple ones depending on the opposition and the game situation. The one that most of you are in raptures in is a fairly kamikaze plan. Bit like the dominoe fall, looks great when it works but if one piece is out of place it falls flat. Don't under estimate Rodney Eade. I think you may see a rather different game on the weekend. We need to master all game plans and situations, then we'll be a genuine force.
But no I'm not being a grinch, just a realist. But hold on to your seats, it's a coming.
Our HOK (Head of Kamikaze) I assume is out injured due to his shoulder? Is that correct Tone??

The Geelong craziness is a brutal way to play and hard to do weeks on end regardless of how hard bodied or experienced the team


i am Melbourne Skies - sometimes Blue Skies, Grey Skies, even Partly Cloudy Skies.
User avatar
WellardSaint
Saintsational Legend
Posts: 8004
Joined: Sat 26 May 2012 11:25am
Location: Perth- the best weather in Oz, but the worst rednecks.
Has thanked: 1741 times
Been thanked: 807 times

Re: saints game plan.

Post: # 1622578Post WellardSaint »

If execution was better, wouldn't need to do the rugby scrum.
Because we would be hitting players correctly with precise kicks and doing the accurate movement.
Being accurate when we have the ball reduces reliance on pressuring opponents to get the ball back.


A real Sainter will pledge allegiance to the ❤🤍🖤 and despise the Pies, the Blues, and the Injectors.
Remember one of the 10 Commandments : Thou shalt have no other team before thee
bigcarl
Saintsational Legend
Posts: 18455
Joined: Thu 11 Mar 2004 1:36am
Has thanked: 1787 times
Been thanked: 807 times

Re: saints game plan.

Post: # 1622579Post bigcarl »

Tony is just doing the club thing and trying to hose down expectations after a famous victory. We look great when we're up and running at Etihad, but, as we've seen, we're yet to produce consistently on the road. This week is a massive test against a side that is far better than its ladder position suggests
Last edited by bigcarl on Mon 27 Jun 2016 10:52pm, edited 1 time in total.


User avatar
prwilkinson
SS Hall of Fame
Posts: 1999
Joined: Tue 21 Sep 2010 12:17pm
Has thanked: 65 times
Been thanked: 132 times

Re: saints game plan.

Post: # 1622580Post prwilkinson »

Looking forward to seeing how the 2 games at the MCG later this season play out. At the moment, I feel the narrative in the media is 'Oh, they're good at Etihad under the roof.' I actually think this style will stack up really well at the MCG, maybe even better than Etihad.


BigMart
Saintsational Legend
Posts: 13622
Joined: Sat 22 Mar 2008 6:06pm
Been thanked: 1 time

Re: saints game plan.

Post: # 1622584Post BigMart »

Agree with Tony

The ballistic Game Plan cannot be the only approach

Must be a plan B


User avatar
WellardSaint
Saintsational Legend
Posts: 8004
Joined: Sat 26 May 2012 11:25am
Location: Perth- the best weather in Oz, but the worst rednecks.
Has thanked: 1741 times
Been thanked: 807 times

Re: saints game plan.

Post: # 1622585Post WellardSaint »

bigcarl wrote:Tony is just doing the club thing and trying to hose down expectations after a famous victory. We look great when we're up and running at Etihad, but, as we've seen, we're yet to produce consistently on the road. This week is a massive test against a side that is far better than its ladder position suggests
No, on Sunday night, tony74 revealed that the players were told the Suns game "is the most important game of the season". It was "drummed into the players by the coaches".
The club wants the lads to perform on the road on Saturday.


A real Sainter will pledge allegiance to the ❤🤍🖤 and despise the Pies, the Blues, and the Injectors.
Remember one of the 10 Commandments : Thou shalt have no other team before thee
Goose is king
SS Hall of Fame
Posts: 2295
Joined: Sun 27 Jan 2008 9:05am
Has thanked: 769 times
Been thanked: 207 times

Re: saints game plan.

Post: # 1622589Post Goose is king »

[quote="BigMart"]Agree with Tony

The ballistic Game Plan cannot be the only approach

Must be a plan B[/quote]


But it is still our preferred game plan.


BigMart
Saintsational Legend
Posts: 13622
Joined: Sat 22 Mar 2008 6:06pm
Been thanked: 1 time

Re: saints game plan.

Post: # 1622596Post BigMart »

Depends on opposition, conditions, selected teams, state of game

You need to be able to control the game


Post Reply